A Witching Afternoon with Claret, monk of light

The late morning investigation began at the Army compound, where Illyria set her talents to saving the two fellows who were injured in the wolfen attack from the night before. For those who have never before witnessed a Healer’s psychic surgery, it is a difficult wonder. The patient fuzzed with liquor, and the witch hunter…


Arriving at Faran’s Outpost

Faran’s Outpost is a small place, far from civilization, poised against a tense and alien wilderness. Fear is probably a standard of life in a place like this. Since the deaths and disappearances have been linked to an incident of foul play, fear is in the air like pollen. Mayor Veritan Brand’s quick offer of…


The Sun Sets on Haven

The ziggurat opened, milky glowing mist flowing out under the door slowly grinding open. Inside was a dessicated servant of Creation, its left arm severed half way down, wrapped in ancient jade armor. Without discussion or pause, battle began. With the puissance of Onyx and Chain allayed against him, it is no wonder it called its…


Haven – High Noon

Perhaps all of us are swans going into the oven, and coming out turtles. – Brasspenny Returning from a conversation with Mouthsong at her home south of town, the groups snaps out of a sun fugue at the edge of the bridge over the Sludgewater. There was a tall, strong boy in an enormous and…


Haven – Sunrise

Events are interpreted through the storyteller’s glassy and sarcastic gaze, and the spirit more than individual events are striven to be represented The grassy plains around Haven are hot and flat. The grass rolls away from the town, unimpressed even with the inappropriately beautiful bridges spanning the river that someone in the group nicknamed ‘the…


Epilog to Silent Running

You revived Bel Tat, who had quite lost her head. In the smoke, gingerly picking their way among the broken pieces of blades that were still whirling and whirling, they crossed the square to the little light now burning in the post office window. A sign affixed there read, “Took you long enough, Morin”. It’s…


Silent Running 3 – 2 Bridges

Marshaling themselves and fighting off one of the Blue Lady’s bishops, the group fled the fallen Web Bridge of Nest, abandoning the corrupted Gram, clambering their way back across the Faces toward Booda, home and safety. A bishop in a floating cloud skyship encountered them half-way across the faces to apologize for their rash actions,…


Silent Running 2 – Zero Dimensions of Shelter

Emerging from the 0-point shelter proved it to live up to its name. The trees were somehow different, the bodies of the Murden long gone. A note from Rusty Jack told them he had waited as long as he could and gone on. Finding a place to rest, they began to be plagued by headaches,…


Silent Running 1 – A Broken Ring

Recruited in the strangely dismal cafe courtyard of Booda, an unlikely group sets out after the irrepressible (and liver-spotted) Jack Rustpass, “Rusty Jack”. Bearing more supplies than any sane person would attempt, but with a spring in his step and cunning gel in his remarkable died comb-over, Rusty Jack led the intrepid group around the…


Introducing Silent Running

The town of Boodah, cradled at the base of the Green Mountains, near the Uprising Plateau. With the Infinite Sync water source, Boodah is prosperous, well defended against the Wilds and the Crackmen from the Broken Plateaus. Boodah is known for its Red Clay Tiles, its Red Cotton textiles, and a delicious dessert known as…